Taking it a bit further, I tried setting PROP:State3Value in code. However, this was ONLY applied to the control when STATE3(Value) had been included for the check control on the window. There does not appear to be PROP:State3 itself that presumably might be required prior to using PROP:State3Value.
Am I missing something here or has SV simply not fully implemented the feature?
PROGRAM
MAP
END
FEQ LONG
CheckUse BYTE
Window WINDOW('State3'),AT(,,100,100),GRAY,FONT('Segoe UI',9)
END
CODE
OPEN(Window)
FEQ = CREATE(0,CREATE:state3)
FEQ{PROP:Text} = 'Click Me'
SETPOSITION(FEQ,2, 2)
UNHIDE(FEQ)
DO DisplaySettings
FEQ{PROP:Use} = CheckUse
FEQ{PROP:State3Value} = 2
ACCEPT
CASE EVENT()
OF EVENT:Accepted
DO DisplaySettings
END
END
DisplaySettings ROUTINE
0{PROP:Text} = 'Check Value: ' & CheckUse
So a different control than CREATE:Check. Never would have expected that.
Unfortunately, being able to turn STATE3 on/off based on another control as I had hoped, becomes a bit more problematic.
I don’t know, man. Seems pretty simple to write a class that does the thing. In the Init(), pass the original checkFEQ. Create a hidden state3 checkbox. Mimic a few properties. Write a method called setCheckType. Unhide the one you want. Hide the one you don’t.
Agree in principle, especially now that your reply prompted a reminder of the parent parameter in CREATE. However, using hide/unhide on string(s) included on the window MIGHT be made to convey the same information (or actually more) for the users.